Sunday, February 26, 2017

automotive design

How to draw and design - Vehicle Design Sketch and Tutorials



The designers at work in 1961 by the Standing scale model front fender left Richard Teague is a car designer at American Motors Corporation AMC.
Automotive design is the profession involved in the development of appearance, and to some extent, the ergonomics of motor vehicles or more specifically road vehicles.
This usually refers to cars, but also refers to motorcycles bus cars trucks and vans The functional design and development of a modern motor vehicle is usually performed by a team of several disciplines included in automotive design automotive engineering in this context is primarily concerned with developing the visual or aesthetic appearance of the vehicle, but it is also involved in creating the concept of automotive product design is practiced by designers who usually have a background in art and a degree in industrial design or design of transport.
A concept car Bertone Birusa on display at an international Car Show In the background are conceptual sketches.
A futuristic original sketch for Ferrari Modulo 512-S by Paul Martin in 1967. There are already many features of the final design, including reduced height, concave wheels for low drag and characteristic entry system.
The task of the design team is generally divided into three main aspects of exterior design, interior design and color and graphic design trim design is also an aspect of automotive design; which is usually shared between the design team as lead designer design seems it focuses not only on the external form of isolated car parts, but focuses on the combination of form and function, from the packaging of the vehicle.



The aesthetic value shall correspond to ergonomic features and utility functions and electronic components of special vehicles and parts give more challenges for automotive designers who are required to update to the latest information and knowledge associated gadgetry emerging vehicles especially dashtop mobile devices, such as GPS navigation, radio with HD radio Mobile satellite TV, MP3 players, video playback and smartphone interfaces Although not all new vehicles gadgets must be designated as factory standard items, some of them can be integral to determine the future development of all specific vehicle models.
The stylist responsible for the design of the exterior of the vehicle develops the proportions, shape and surfaces of the vehicle exterior design is first conducted by a progressively series of digital or manual drawings designs that are more detailed are executed and approved by appropriate layers of industrial plasticine clay or management and digital models are developed from, and as well as designs the data from these models are then used to create a full size mock-final body design in white with three and five CNC milling axes, the clay model is first designed a computer program, and then carved using the machine and large quantities of clay Even in times of high-end 3D software and virtual models the walls of power, the clay model is still the most important tool to evaluate the design of a car and therefore used in the industry.
The head designer of the design of the vehicle develops the proportions, shape, placement and surfaces of the instrument panel, seats, door trim panels, headliner, the pillar trim, etc. The focus is on ergonomics and passenger comfort of the procedure here is the same as the exterior design sketches, digital model and clay model.
The color and trim or color and designer materials is responsible for research, design and development of all colors and interior and exterior materials used on a vehicle, including plastic fabric designs paintings, grains leather headlining carpet, wood trim, etc. Contrast color, texture and structure must be carefully combined to give the vehicle a unique interior environment experienced designers work closely with the exterior and interior designers.
Designers draw inspiration from other design disciplines such as industrial design, Home Furnishings fashion, architecture and design sometimes specific product research is done in global trends to design projects two three-year model in future councils trend are created from this research to keep track of design influences relating to the automotive industry designer then uses this information to develop themes and concepts that are then refined and tested on vehicle models.


The design team also develops graphics for items such as badges, stickers, dials, switches, kick or treads, delivered.
Computer-style and class A Edit development.
The sketch and rendering are converted into digital 3D surface modeling and rendering for real-time evaluation with mathematical data in the initial stages during the development process Subsequent phases will require the fully developed 3D model to meet aesthetic of a designer and as any engineering and manufacturing requirements of the numerical model developed entirely new CAS will be developed for the production to meet the class of surface standards that includes both technical and aesthetics These data will be developed by the team of engineering products These modelers usually have a background in industrial design and engineering tools sometimes if a class-a modelers Autodesk Alias ​​and ICEM surf are the two software tools most used for class A development.
A 1986 Ford Taurus clay model on display in Detroit Ford Styling Studio.



Several manufacturers have slightly varied development cycles for the design of an automobile, but in practice it is the following.
The design process occurs simultaneously with other product engineers who will be engineering design data for meeting performance, manufacturing and safety regulations From halftime and-coming interactions between designers and product engineers culminates in a finished product would manufacture ready.
Apart from that the engineering team working in parallel in the areas of Product Engineering Corps in white plastic Sheetmetal Design and engineering, NVH development team, development of prototypes, engineering, powertrain, validation physical vehicle, tool development and design of production processes.
The design team for a specific model consists of a chief designer and exterior and interior designer In some cases, the three roles are made by a designer Several young designers are involved in the process development and that make specific contributions all overseen by the chief designer outside this color and trim designer works closely with other designers Clay model team and the numerical model team works closely with team all located style in the studio apart from that, it would be head of studio, studio managers and engineers prototypes that would work across all teams in the studio the total size of the team for development a sedan typically ranges from 25 to 40 members and the hard time development for over 24 months until initialed for tools and production then a smaller team would work as the launch vehicle.
The integration of an automobile involves assembling separate portions to form a monocoque body or mounting units thereof to a chassis, the chassis.



A motor frame essentially comprises the following items 1.
The body shell, which forms the skeleton of the vehicle.
The engine is the power unit of the vehicle; which in the past was largely the internal combustion engine.
Transmission system, which facilitates the transfer of the engine to the wheels of the drive Its main components are the clutch, transmission, final drive and differential.



Suspension system, which is used to connect the wheels on the body or chassis frame.
The frame is complete in itself as a road vehicle may drive and control himself as in the case of a complete car and, therefore, in many motor works, the chassis is usually tested on the road before that the full body of the vehicle is secured the single chassis can act as the propulsion means 2.
A design that has been imitated by other automakers, Jeep Cherokee XJ.
In the US, car design has reached a turning point in 1942 when the national market of the American automobile began to reach saturation To maintain unit sales, GM head Alfred P Sloan Jr. Suggested design changes from annual model year to convince car owners they needed to buy a new replacement each year, an idea borrowed from the bicycle industry if Sloan usually gets credit or blame critics called her three planned obsolescence strategy Sloan favorite dynamic obsolescence term this strategy has had significant effects on the auto business, the field of product design, and ultimately the US economy.
Smaller manufacturers could not keep up the pace and cost of restyling annual Henry Ford did not like the change model year because he clung to notions of an engineer simplicity, economy of scale, and the integrity of the GM design has outsold Ford in 1931 and has become the dominant company in the frequent design changes later industry also necessary to use a body-on-frame rather than the lighter unibody design but less adaptable used by most European automakers.
Some U S Gordon Buehrig designers understand who was responsible for the Auburn 851 and the cord 810 and 812 therefore also the Hupmobile Skylark and Graham Hollywood.



In the 1930s, Chrysler aerodynamic innovations helped launch the Chrysler Airflow in 1934, which was revolutionary and radical over current vehicles However, consumer acceptance of improper appearance Advanced cars forced a new conception of successive models of the air stream this marketing experience all take note of the industry of high risk associated with the integration of the major advances in their design production cars.
A major influence on the American style of motoring and marketing Harley Earl was 4 that the tailfin and other aerospace design references to the automatic design starting with the rear fender of the 1948 Cadillac Another notable designer was the designer Virgil Exner, Chrysler group that developed the design look forward to the mid-1950s, Exner is credited using wind tunnel tests to justify the incorporation tailfins and moving the company away from the boxy-looking cars in more aerodynamic and futuristic designs Raymond Loewy was responsible for a number of Studebaker, including the Starlight, including the ball-nose.
In the 1960s, Richard A Teague who spent most of his career at American Motors Corporation AMC, originally the concept of using interchangeable body panels so as to create a wide range of different vehicles using stamped the same, starting with the CMA Cavalier 5 Teague was responsible for the unique car design such as two AMC muscle car seat AMX subcompact Gremlin being the leader and cut Matador and the original creation and the market segment, Jeep Cherokee introduced in 1983, and built in 2001 in the United States and 2005 in China 6. 7
Also during the 1960s, the first generation of Ford Mustang and Thunderbird marked a new era leading to new Detroit market segments The Ford Mustang has achieved record sales in its first year of production and set up the segment Ford pony car.



Litigation injury had an effect on the design and appearance of the car in the 20th century 8.








Automotive design, automotive, design, American Motors Corporation, develops the form of proportions.